Enum Class GameLoopState

java.lang.Object
java.lang.Enum<GameLoopState>
technology.sola.engine.core.event.GameLoopState
All Implemented Interfaces:
Serializable, Comparable<GameLoopState>, Constable

public enum GameLoopState extends Enum<GameLoopState>
The current state of the GameLoop.
  • Enum Constant Details

    • STOP

      public static final GameLoopState STOP
      The game loop has begun the process to stop.
    • STOPPED

      public static final GameLoopState STOPPED
      The game loop has finished stopping.
    • PAUSE

      public static final GameLoopState PAUSE
      The game loop is not currently running but can be resumed.
    • RESUME

      public static final GameLoopState RESUME
      The game loop has begun resuming.
  • Method Details

    • values

      public static GameLoopState[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static GameLoopState valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null